Entries Tagged ‘iphone’

Cashing in on iPhone with Apple’s AppStore; How mobile apps will let you quit your day job and work from anywhere–starting tomorrow.

Introduction
You don’t have to have a merchant account, deal with any billing whatsoever, support requirements are very limited, providing high service availability is not a necessity, and there is an extremely spendy built-in customer base that is easily marketed to. The guy who developed the relatively simple Labyrinth (Carl Loodberg) game is estimated [...]

The Case for Starting an iPhone Software Consulting Firm

Lowdown
Founding Members: 3
Scale: Large
Capital: ~$20,000
Hustle: Lots
Break-even: 4 Months
Cash-flow positive: 3 Months
Risk: Low-medium
Ceiling: Unlimited
Geographics: High-touch; Office and on-sites required regularly
Overview
As I discussed in Cashing in on iPhone with Apple’s AppStore, the market potential for new iPhone software development is simply massive and will continue to be. I’ll leave the market research for the AppStore market [...]